Patch 2.0.3 + Hotfixes
Under onsdagens sedvanliga underhåll, som den här gången sträcker sig mellan 04:00 och 12:00, kommer Diablo 3 att uppdateras med en mindre patch. Klicka på Läs mer för att ta del av nyheterna i Patch 2.0.3.
Diablo III – Patch 2.0.3 v.2.0.3.22427
GENERAL
- The area of effect for the Fire Trenches in the Halls of Agony now better match their animations
- There is now a short delay before Fire Trench damage is dealt
- Followers
- Enchantress
- Bug Fix: Fixed an issue where Erosion was causing Electrified to proc too frequently
- Enchantress
BOSSES
- Act Bosses now always drop a rare quality item
- The Skeleton King no longer drops a Legendary item after using the ”Reset Quests” button for level 60 characters
- This bonus has been moved to Diablo for level 60 characters
CLASSES
- Wizard
- Active Skills
- Hydra
- Bug Fix: Hydras should now properly dissipate when the owner dies or leaves the game
- Hydra
- Active Skills
- Familiar
- Increased the internal cooldown attack rate to roughly match the player’s attack speed to a maximum of approximately 2 attacks per second.
- Magic Weapon
- Skill Rune – Deflection
- Added an internal cooldown to the proc rate to be roughly once per attack
- Skill Rune – Deflection
CRAFTING
- Blacksmithing
- Level 1-60 crafted Legendary and Set pieces now require 2 Fiery Brimstones to craft
- All low level crafted Legendary and Set pieces now require at least 1 Demonic Essence to craft
- Bug Fix: Fixed an issue where Legendary crafting recipes were rolling Rare level stats
- In addition, a pass was made to ensure all Legendary crafted items are rolling with 6 total affixes
ITEMS
- New Affix: +Max Spirit for Monks
- This affix rolls on Fist Weapons, Spirit Stones, and Combat Staves
- Bug Fix: Fixed an issue where 2-Handed Legendary weapons were rolling damage appropriate to 1-handed Legendary weapons.
[LIVE HOTFIXES]
General
- The ”Swing That Bloody Hammer!” achievement no longer requires crafting an item with Life Steal to complete. *
- The ”Gorging the Forge” achievement no longer requires crafting an item with Magic Find to complete.*
- Projectiles reflected by Sokahr the Keywarden should no longer crit.*
- Players should no longer be incorrectly informed that they have earned a bonus chest after failing a Cursed Chest wave event.*
- Players matchmaking for Any Quest (or All Acts) games when no existing games are available should no longer receive an error.*
- Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage.*
- Fixed an issue where players would occasionally be unable to complete the Skeleton King fight, which would block progression.*
Items
- The Grand Vizier:
- This weapon will now appropriately drop with Intelligence for Wizards and Dexterity for Monks.*
- Blackfeather:
- Now properly has an internal cooldown on its Legendary affix proc.*
- Homing Pads:
- No longer makes players immune to crowd control effects while channeling Town Portal*
- Unity:
- Damage prevented by Talisman of Aranoch, The Star of Azkaranth, Mara’s Kaleidoscope, or Xephirian Amulet no longer splits to party members via the Unity Ring.*
Wizard
- Mirror Image
- Hydras summoned by Mirror Images should now deal the appropriate amount of damage.*
- Teleport
- Should now properly allow Wizards to pass over walls created by monsters with the Waller affix.*