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#1 2016-04-29 16:50

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Detaljer för Patch 2.4.1

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Diablo III Patch 2.4.1 - v2.4.1.36595


GENERAL



       
  • Several new cosmetic items have been added for players to discover

  •    
  • Several changes have been made to improve server performance

  •    
  • Bug Fixes

         
    • Fixed an issue that prevented Massacre bonus experience from being calculated correctly





CLASSES



       
  • Barbarian

         
    • Active Skills

           
      • Hammer of the Ancients

             
        • Skill Rune - Birthright

               
          • Now heals for 3% of your maximum Life on Critical Hits

          •    
          • No longer has a chance to drop a Health Globe





      •    
      • Ignore Pain

             
        • Skill Rune - Mob Rule

               
          • Damage reduction granted to allies has been reduced from 50% to 25%







    •    
    • Passive Skills

           
      • Tough as Nails

             
        • Thorns damage bonus increased from 50% to 100%









       
  • Crusader

         
    • Active Skills

           
      • Akarat's Champion

             
        • The damage bonus granted is now multiplicative with other sources of bonus damage



      •    
      • Laws of Hope

             
        • Skill Rune - Hopeful Cry

               
          • Now reduces Physical damage taken by 25%

          •    
          • No longer has a chance to drop a Health Globe











       
  • Demon Hunter

         
    • Active Skills

           
      • Companion

             
        • Skill Rune - Boar Companion

               
          • The Life per second and resistance bonuses are also granted to your allies



        •    
        • Skill Rune - Wolf Companion

               
          • The damage bonus granted is now multiplicative with other sources of bonus damage







    •    
    • Passive Skills

           
      • Steady Aim

             
        • The damage bonus granted is now multiplicative with other sources of bonus damage









       
  • Monk

         
    • Bug Fixes

           
      • Fixed an issue that caused player Life to sometimes drop when Mystic Ally - Earth Ally was active







       
  • Witch Doctor

         
    • Active Skills

           
      • Grasp of the Dead

             
        • Skill Rune - Death is Life

               
          • Chance to summon a Zombie Dog increased to 70%

          •    
          • No longer has a chance to drop a Health Globe











       
  • Wizard

         
    • The Firebird's Finery (2) Set Bonus will now activate before Unstable Anomaly

    •    
    • Active Skills

           
      • Archon

             
        • Damage bonus increased from 20% to 30%

        •    
        • Armor and resistance bonuses increased from 20% to 150%

        •    
        • Damage bonus for each enemy killed is now multiplicative

        •    
        • Skill Rune - Improved Archon

               
          • Damage bonus increased from 22% to 50%

                 
            • Note: This bonus is now multiplicative





        •    
        • Skill Rune - Teleport

               
          • Cooldown reduced from 3 to 2 seconds











       
  • Bug Fixes

         
    • Fixed an issue that prevented some skills from being cast after casting Shield Bash or Furious Charge

    •    
    • Fixed an issue that caused the Demon Hunter Wolf Companion to benefit from its active bonus twice




ITEMS



       
  • Legendary potions can now be salvaged and will yield a Forgotten Soul

  •    
  • Legendary Gems

         
    • Bane of the Powerful

           
      • Rank 25 now also reduces damage taken from Elites by 15%

      •    
      • The damage bonus granted is now multiplicative with other sources of bonus damage



    •    
    • Enforcer

           
      • Pet damage reduction increased from 25% to 90%

      •    
      • The damage bonus granted to pets is now multiplicative with other sources of bonus damage



    •    
    • Gem of Efficacious Toxin

           
      • Poisoned enemies now also deal 10% reduced damage



    •    
    • Gogok of Swiftness

           
      • Has been redesigned

             
        • Now applies swiftness with every attack

        •    
        • Now also grants 0.50% chance to dodge per stack

        •    
        • Dodge chance increases by 0.01% per rank





    •    
    • Mirinae, Teardrop of the Starweaver

           
      • Smite damage increased from 2000% to 3000% weapon damage

      •    
      • Additional damage per rank increased from 40% to 60% weapon damage

      •    
      • Duration between bonus Smite casts at rank 25 reduced from 5 to 3 seconds

      •    
      • Smite now also heals you for 3% of your maximum Life each time it hits an enemy



    •    
    • Moratorium

           
      • Chance to clear staggered damage increased from 10% to 20% per kill



    •    
    • Pain Enhancer

           
      • Bleed increased from 1200% to 2500% weapon damage

      •    
      • Additional damage per rank increased from 30% to 50% weapon damage



    •    
    • Simplicity's Strength

           
      • The damage bonus granted is now multiplicative with other sources of primary skill bonus damage

      •    
      • Heal amount increased from 2% to 4% of maximum Life



    •    
    • Taeguk

           
      • Has been redesigned

             
        • Now only gains stacks when you spend resource on a channeled skill

        •    
        • Now stacks up to 10 times

        •    
        • Stacks now expire after 1.5 seconds

        •    
        • Grants 2.0% damage per stack

        •    
        • Damage increases by 0.04% per rank

        •    
        • Grants 2% Armor per stack at rank 25





    •    
    • Wreath of Lightning

           
      • Lightning damage increased from 600% to 1250% weapon damage

      •    
      • Additional damage per rank increased from 10% to 25% weapon damage



    •    
    • Zei's Stone of Vengeance

           
      • Damage bonus per rank increased from 0.05% to 0.08% for every 10 yards between you and the enemy





  •    
  • Depth Diggers

         
    • The damage bonus granted is now multiplicative with other sources of primary skill bonus damage



  •    
  • Oculus Ring

         
    • Will now also be activated by your kills if equipped on your follower



  •    
  • Sanguinary Vambraces

         
    • Now benefit from all sources of bonus damage



  •    
  • Solanium

         
    • Can now only drop a Health Globe once every 8 seconds



  •    
  • Several existing Legendary items have been updated to include a unique Legendary power

         
    • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.

    •    
    • Frostburn

           
      • Now has Cold skills deal +15-20% increased damage and have a 50% chance to Freeze enemies as a Legendary Power



    •    
    • Magefist

           
      • Now has Fire skills deal +15-20% increased damage as a Legendary Power





  •    
  • Class-Specific Items

         
    • Barbarian

           
      • Immortal King's Call

             
        • (6) Set Bonus

               
          • Damage bonus increased from 250% to 400%





      •    
      • The Legacy of Raekor

             
        • (6) Set Bonus

               
          • Damage bonus per stack increased from 300% to 750%





      •    
      • Might of the Earth

             
        • (6) Set Bonus

               
          • Damage bonus increased from 800% to 1200%





      •    
      • Skull Grasp

             
        • Has been redesigned

               
          • Your Whirlwind deals 250-300% additional damage

                 
            • Note: This bonus is multiplicative with other sources of Whirlwind damage







      •    
      • Wrath of the Wastes

             
        • (4) Set Bonus

               
          • During Whirlwind damage reduction gained increased from 40% to 50% and your applied Rends deal triple damage







    •    
    • Crusader

           
      • Flail of the Ascended

             
        • New Legendary Two-Handed Flail

               
          • Your Shield Glare deals damage equal to up to your last 5 Shield Bash casts





      •    
      • Johanna's Argument

             
        • Now also increases the damage of Blessed Hammer by 100%



      •    
      • Thorns of the Invoker

             
        • (2) Set Bonus

               
          • Damage per stack increased from 25% to 35%

                 
            • Note: The maximum number of stacks has been reduced from 50 to 25





        •    
        • (6) Set Bonus

               
          • Bonus Thorns damage dealt increased from 600% to 800%





      •    
      • Roland's Legacy

             
        • (4) Set Bonus

               
          • Damage bonus increased from 600% to 750%



        •    
        • (6) Set Bonus

               
          • Duration increased from 5 to 8 seconds







    •    
    • Demon Hunter

           
      • Embodiment of the Marauder

             
        • (4) Set Bonus

               
          • Sentry damage bonus increased from 300% to 400%



        •    
        • (6) Set Bonus

               
          • Damage bonus for each active Sentry increased from 600% to 800%





      •    
      • Lord Greenstone's Fan

             
        • Damage bonus increased from 80-100% to 160-200% per stack



      •    
      • Meticulous Bolts

             
        • No longer drops

        •    
        • Replaced with:

               
          • Augustine's Panacea

                 
            • New Legendary Quiver

                   
              • Ball Lightning travels at 30% speed

              •    
              • Frost Arrow damage and chill duration increased by 200-250%

              •    
              • Immolation Arrow damage over time increased by 200-250%

              •    
              • Lightning Bolts damage and Stun duration increased by 200-250%

              •    
              • Nether Tentacles damage and healing increased by 200-250%









      •    
      • Natalya's Vengeance

             
        • (6) Set Bonus

               
          • Damage bonus increased from 400% to 500%





      •    
      • The Shadow's Mantle

             
        • (2) Set Bonus

               
          • Damage bonus increased from 600% to 1200%





      •    
      • Unhallowed Essence

             
        • (6) Set Bonus

               
          • Damage bonus per point of Discipline increased from 20% to 40%





      •    
      • Wojahnni Assaulter

             
        • Rapid Fire damage bonus increased from 30-40% to 60-75% per stack

        •    
        • Channeling time required to gain a stack decreased from 1 second to 0.5 seconds

        •    
        • Now gains the first stack immediately





    •    
    • Monk

           
      • The Flow of Eternity

             
        • Now also increases your Seven-Sided Strike damage by 100%



      •    
      • Monkey King's Garb

             
        • (4) Set Bonus

               
          • Decoy damage increased from 500% to 1000% weapon damage per stack



        •    
        • (6) Set Bonus

               
          • Damage bonus increased from 1500% to 3000%





      •    
      • Raiment of a Thousand Storms

             
        • (6) Set Bonus

               
          • Dashing Strike now also increases the damage of your Spirit Generators by 300% for 6 seconds





      •    
      • Shenlong's Spirit

             
        • (2) Set Bonus

               
          • Damage bonus after reaching maximum Spirit increased from 100% to 150%





      •    
      • Uliana's Stratagem

             
        • (4) Set Bonus

               
          • Your Seven-Sided Strike deals double its total damage with each hit



        •    
        • (6) Set Bonus

               
          • Now also increases your Exploding Palm damage by 250%







    •    
    • Witch Doctor

           
      • Bakuli Jungle Wraps

             
        • New Legendary Belt

               
          • Firebats deals 150-200% increased damage to enemies affected by Locust Swarm or Piranhas





      •    
      • Helltooth Harness

             
        • (6) Set Bonus

               
          • Damage bonus increased from 900% to 1400%





      •    
      • Raiment of the Jade Harvester

             
        • (2) Set Bonus

               
          • Instant Haunt damage dealt increased from 60 to 120 seconds worth



        •    
        • (6) Set Bonus

               
          • Instant damage dealt when consuming DoTs increased from 150 to 300 seconds worth





      •    
      • Spirit of Arachyr

             
        • (6) Set Bonus

               
          • Damage bonus increased from 1200% to 1500%





      •    
      • Zunimassa's Haunt

             
        • (4) Set Bonus

               
          • Damage reduction per Fetish increased from 2% to 3%



        •    
        • (6) Set Bonus

               
          • Damage bonus increased from 800% to 1500%







    •    
    • Wizard

           
      • Delsere's Magnum Opus

             
        • (4) Set Bonus

               
          • Has been redesigned

                 
            • You take 50% reduced damage while you have a Slow Time active

            •    
            • Allies inside your Slow Time gain half this benefit







      •    
      • Halo of Karini

             
        • New Legendary Ring

               
          • You take 45-60% less damage for 3 seconds after your Storm Armor electrocutes an enemy more than 30 yards away





      •    
      • Firebird's Finery

             
        • (6) Set Bonus

               
          • Damage bonus for each enemy burning increased from 25% to 40%

          •    
          • Damage bonus when an Elite is burning increased from 600% to 2000%

          •    
          • Note: This damage bonus is now limited to a maximum of 60 stacks





      •    
      • Nilfur's Boast

             
        • Meteor damage bonus increased from 100% to 200%

        •    
        • Damage when hitting 3 or fewer enemies increased from 150-200% to 275-350%



      •    
      • Tal Rasha's Elements

             
        • (6) Set Bonus

               
          • Damage bonus increased from 500% to 750% per stack





      •    
      • The Twisted Sword

             
        • Can now only benefit from a maximum of 8 Energy Twisters





    •    
    • Several existing class-specific Legendary items have been updated to include a unique Legendary power

           
      • Note: Existing items will not be affected by the following changes. Only new versions of the items will roll with the added Legendary power.

      •    
      • Monk

             
        • Crystal Fist

               
          • Legendary power added

                 
            • Dashing Strike reduces your damage taken by 40-50% for 6 seconds



          •    
          • Level requirement has been reduced



        •    
        • Fleshrake

               
          • Legendary power added

                 
            • Dashing Strike increases the damage of Dashing Strike by 75-100% for 1 second, stacking up to 5 times



          •    
          • Level requirement has been reduced





      •    
      • Witch Doctor

             
        • Swamp Land Waders

               
          • Legendary power added

                 
            • Sacrifice deals 350-400% additional damage to targets affected by Locust Swarm or Grasp of the Dead



          •    
          • Can now roll with a bonus to any elemental damage type available to Witch Doctors







    •    
    • Bug Fixes

           
      • Fixed an issue that prevented Lakumba's Ornament from granting the correct damage reduction value

      •    
      • Fixed an issue that prevented the Raiment of a Thousand Storms (6) Set Bonus from being applied while under the effects of a Chaneling Pylon

      •    
      • Fixed an issue that prevented Sacrifice from triggering the Focus portion of the Bastions of Will (2) Set Bonus

      •    
      • Fixed an issue that prevented projectiles from piercing while Vengeance was active with a Buriza-Do Kyanon equipped

      •    
      • Fixed an issue that could cause the damage from Moratorium to kill a player in a Set Dungeon

      •    
      • Fixed an issue that caused extra Fires of Heaven casts from Ivory Tower to trigger the Wrathful Passive Skill

      •    
      • Fixed an issue that caused The Twisted Sword stacks to be consumed when using Energy Twister - Storm Chaser

      •    
      • Fixed an issue that prevented the Norvald's Fervor (2) Set Bonus from being granted while using Steed Charge

      •    
      • Fixed an issue that could sometimes prevent Ice Armor from triggering the Tal Rasha's Elements (2) Set Bonus with Halo of Arlyse equipped

      •    
      • Fixed an issue that caused Tal Rasha's Elements (2) Set Bonus to behave inconsistently with Etched Sigil casts

      •    
      • Fixed an issue that caused the Firebird's Finery (6) Set Bonus to grant its Elite bonus damage when a Rare monster's minions were ignited

      •    
      • Fixed an issue that prevented Bash with Blade of the Warlord equipped from being treated as a Fury spending attack






ADVENTURE MODE



       
  • Bounties

         
    • In the event that both Act III and Act IV bounties are complete, the bonus act will now always be turned in first

    •    
    • A Plague of Burrowers

           
      • Significantly reduced Burrowers' health





  •    
  • Nephalem Rifts

         
    • Greater Rifts

           
      • The amount of incoming damage in Greater Rift 70 and above has been reduced

      •    
      • The amount of Experience granted in Greater Rift 70 and above has been reduced

      •    
      • The cost required to empower, and gold awarded by a Greater Rift above rank 70 has been reduced, but the ratio of gold earned to empower cost remains the same





  •    
  • Set Dungeons

         
    • Barbarian

           
      • Immortal King's Call

             
        • Objective 2 now requires you to kill 150 enemies while Wrath of the Berserker is active



      •    
      • The Legacy of Raekor

             
        • Enemies hit by a Furious Charge that didn't hit 15 enemies are no longer prevented from counting toward the objective on future casts



      •    
      • Might of the Earth

             
        • Elites now appear in fixed locations



      •    
      • Wrath of the Wastes

             
        • Enemies hit by a Rend that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts





    •    
    • Crusader

           
      • Armor of Akkhan

             
        • The total number of monsters has been increased

        •    
        • Enemies hit by a Condemn that didn't hit 10 enemies are no longer prevented from counting toward the objective on future casts





    •    
    • Demon Hunter

           
      • Embodiment of the Marauder

             
        • Objective 1 now requires you to kill 140 enemies with 3 or more Sentries active

        •    
        • The total number of monsters has been increased

        •    
        • Rockworms now appear in fixed locations

        •    
        • Rockworms will now take longer to spring from the ground



      •    
      • The Shadow's Mantle

             
        • You no longer break the consecutive hit chain if you hit a target that has already been added to the chain



      •    
      • Unhallowed Essence

             
        • Enemies hit by a Multishot that didn't hit 20 enemies are no longer prevented from counting toward the objective on future casts





    •    
    • Witch Doctor

           
      • Raiment of the Jade Harvester

             
        • Deceivers will no longer use their Invisibility

        •    
        • Enemies hit by a Soul Harvest that didn't harvest 15 souls are no longer prevented from counting toward the objective on future casts





    •    
    • Wizard

           
      • Delsere's Magnum Opus

             
        • Enemies hit by a Slow Time that didn't initially hit 30 enemies are no longer prevented from counting toward the objective on future casts



      •    
      • Firebird's Finery

             
        • Objective 2 now requires you to Ignite or kill 20 enemies within 3 seconds 6 times







  •    
  • Bug Fixes

         
    • Fixed an issue that caused Urshi to always introduce herself to players

    •    
    • Fixed an issue that could, under certain conditions, prevent players from being able to finish a Set Dungeon




CRAFTING



       
  • Bug Fixes

         
    • Fixed an issue that prevented the quantity of items to be crafted from being properly updated when a new value was entered

    •    
    • Fixed an issue that prevented the list of affixes available when an item was being enchanted from being updated dynamically




MONSTERS



       
  • A new type of Treasure Goblin has been spotted in Sanctuary, the Menagerist Goblin

  •    
  • Pet attacks will now also break Primordial Scavengers' armor in the same way player attacks do

  •    
  • The amount of gold dropped by Gilded Barons has been reduced

  •    
  • The Merciless Witch

         
    • Removed her shields in both the Realm of Regret and Realm of Fright

    •    
    • Significantly increased her health in the Realm of Regret




USER INTERFACE



       
  • Holding shift while comparing an item will now also remove the benefit of Caldesann's Despair from the comparison

  •    
  • When viewing a player's profile in game, it will now indicate whether or not you are looking at the current profile

  •    
  • The Inventory button no longer flashes for level 70 characters when a new item is picked up

  •    
  • Your highest damage numbers will now also be displayed in orange when shortened combat numbers are disabled

  •    
  • A shadow has been added to stack and charge counts on the hotbar, and buff icons

  •    
  • Several new Stash Tab icons have been added

  •    
  • The Paragon point button has been moved and will no longer overlap buff bar icons

  •    
  • Bug Fixes

         
    • Fixed an issue that prevented the Legendary Potion icon from being removed from the hotbar after being salvaged

    •    
    • Fixed an issue that prevented profiles from being properly updated when inspecting a player in-game after they have enchanted an item or socketed a gem



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