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Detaljer för Patch 2.1.1

patch211Patch 2.1.1 (som släpps natten mellan tisdag-onsdag) innehåller bland annat förändringar för Kadala och enchanting av ringar och amuletter. Klicka på Läs mer för att ta del av samtliga nyheter.

Diablo III – Patch 2.1.1.27255

CLASSES

  • General
    • Pets
      • Philosophy
        • We want pet survivability to be roughly equivalent to the player that summoned them
      • Many monster attacks that are intended to be avoided by players, and weren’t already dealing reduced damage to pets, now deal significantly less damage to pets

  • Crusader
    • Active Skills
      • Shield Bash
        • Can now be interrupted during the hit animation
  • Witch Doctor
    • Active Skills
      • Fetish Army
        • Fetish Life has been greatly increased
        • Fetish movement speed has been significantly increased
        • Fetish leash range has been slightly increased
      • Gargantuan
        • Gargantuan is now summoned at the location of your mouse cursor
        • Summon animation speed has been increased
      • Spirit Walk
        • No longer cancels early when the physical body that is left behind takes enough damage
      • Summon Zombie Dogs
        • Zombie Dog Life has been greatly increased
    • Passive Skills
      • Fetish Sycophants
        • Fetish Life has been greatly increased
        • Fetish movement speed has been significantly increased
        • Fetish leash range has been slightly increased
    • User Interface
      • Fetish Army and Fetish Sycophants portrait icons should now display more fitting names on mouseover
  • Bug Fixes
    • Pets are now properly affected by Shield Pylons

ITEMS

  • Class-Specific Items
    • Wizard
      • Firebird’s Finery
        • The infinite DoT debuff should now have a unique effect when it is applied
  • Legendary Gems
    • Boon of the Hoarder
      • The number of Gold piles that explode from enemies on kill has been reduced
        • To compensate, the amount of Gold in each pile has been increased
        • The total amount of Gold dropped remains unchanged, but this will noticeably reduce screen clutter
  • Bug Fixes
    • The Moratorium secondary power can now be triggered by assists
    • The Bane of the Trapped damage increase is now properly applied to Frozen enemies
    • The Gem of Efficacious Toxin poison DoT can now properly be applied by pet attacks

ADVENTURE MODE

  • Key of Bones, Key of Gluttony, and Key of War are now group drops
  • Rift Guardians and Greater Rift Guardians now drop more crafting materials
  • Greater Rifts
    • The Rift of Trials has received numerous adjustments in an effort to more accurately assess an appropriate level of Greater Rift
    • Large Aqueduct and Sewer maps will no longer show up in Greater Rifts
  • Kadala
    • Philosophy
      • While Kadala is doing a great job of giving players more control over finding specific items, we felt the current experience was a bit cumbersome and inconvenient
      • As a result, we’re working to reduce the frequency at which players need to run between Kadala and the Blacksmith to salvage unwanted items
    • The cost to purchase items from Kadala has been greatly increased
    • The chance for Kadala to drop a Legendary item has also been greatly increased
  • Bug Fixes
    • Fixed an issue that could cause Greater Rift Guardians to sometimes drop multiple of the same Legendary Gem

CRAFTING

  • Mystic
    • Enchanting
      • Philosophy
        • We want players to be able to more reliably add sockets to their jewelry in order to enjoy Legendary Gems
        • We still have long term plans to provide more outlets for excess gems and more ways to farm gems that a player needs; however, since those changes are further down the road, we wanted to improve the quality of life of Seasonal and Non-Seasonal players alike by making it easier to add a socket to your Rings and Amulets
      • The cost to enchant jewelry has been reduced from a Flawless Imperial gem to an Imperial gem

MONSTERS

  • The Electrified monster affix now has a short internal cooldown
  • The damage of The Butcher’s Fan of Spears attack has been slightly reduced
  • The range of the Charging Beasts’ Charge attack has been slightly reduced
  • Plague Nest Bats have had their health globe drop rate significantly decreased
  • Maggot Broods no longer start out burrowed in Nephalem Rifts and Greater Rifts
  • Sand Dwellers no longer start out burrowed in Nephalem Rifts and Greater Rifts
  • Demonic Hellflyers now run away less frequently and no longer ambush players from the air in Nephalem Rifts and Greater Rifts
  • Ghosts now run away less frequently and no longer fly through walls in Nephalem Rifts and Greater Rifts
  • Rockworms can no longer spawn in Nephalem Rifts and Greater Rifts