No current plans to increase the 6-skill limit. We still feel that 6 is a good number, enough to give you flexibility in your build choices, but not too much to where you don’t have to make thoughtful decisions about what you put on your bar. (We actually had 7 skills available for a pretty substantial period of time before Diablo III shipped; however, after lots of testing and feedback rounds, we reduced the number to 6. So, this is definitely something we’ve not only considered, but also evaluated heavily in the actual game environment.)
Now, we know that some players may disagree with that approach. Totally cool, but let me turn the question back on you (and then add a few more), because learning whyyou prefer one gameplay feature over another is super meaningful. Also, sometimes it can be pretty fun, too.
- How is having only six skill lots negatively impacting your gameplay experience right now? If you can cite specific examples, even better!
- On the flip side, how would having an extra skill slot improve your game experience?
- If you had a 7th skill slot, what additional spells or abilities would you add to your bar (on top of the builds you use currently)?